Friday 5 September 2014

Lesson notes assignment 1 Unit 33


What genre is the animation and what generic conventions (things you expect to see) can you pull out?


   The genre of the animation is action because they used the prop of a gun. They used explosions which are created using SFX. The movement of the characters were that they were all fighting. 

What do you notice about the movement of the figures body?

Some of them are very static even when they're moving. The movements were done well and they usually all move at the same time (Like in rhythm) They had stiff shuffley movement. They had a lack of legs. Their arms moved quiet humanly. It's broken the principle of animation using arcs. Deliberately done it for the effect of enjoyment or humour. + The arms followed the principle of animation to create the effect of realism. The cats get shot in the animation. Followed the principle of gravity. 

What do you notice about the movement of the figures face and facial expression?

Sweat from the cats followed the principle of gravity. Effect of the sweat helps to show realism and helps create tension. The facial animation seemed smoother than the body. The cat raised it's eyebrows. Attention to detail, effect is so we can get some sense of their character. 

What comments can you make about the use of sound?

The sound was well synched. The gunfire added to the realism. The SFX was blood splatter. SFX of a siren. The non-diagetic sound paints a picture of the narrative. 


Lee Hardcastle The Raid Claymation. Target audience, young adults 18+


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King kong (1933)

Creature Comforts (2003)

What differences can you see in the two animations? 

In the first Animation it's very jumpy, the frame rate in King Kong is lower than the frame rate in the creature comforts one. 

The sound wasn't synchronised in the first one as it was in-sync in the second one

The first one is black and white the second one is in colour. 

The first one has live action in it, the second one is completely clay made.

The first one was made in 1993 the second one was made in 2003

The first model designs aren't very detailed, they're not very expressive as the models in the second animation. 

What similarities are there in the two animations?

They are both claymation animation

They both have secondary action in them. (Meaning there's stuff going on in the background. It makes the scene look more alive. Helps keep you more engaged) 

They both have a similar camera shot from a point of view. 

Both Animals in these animations have human qualities. Both of them are very surreal 


Can you tell if over time there has been a development in the skills and techniques of animation?

The first animation isn't as smooth as the second animation. It's very jerky, you can tell they didn't really have great knowledge or good equipment to do the stop-motion animation. Whereas in the second one there's a clear difference, the animation is very smooth, the clay models have definitely been upgraded. It gives a better viewing experience overall. 

Also the backgrounds have been massively improved. Instead of just being static and not very well detailed (like the first one) the second one has moving images in the background, the seagulls moving in the background even though they're not saying anything and don't add anything to the story. (00:13-00:21), they've really payed attention to detail. Which improves the quality of the animation overall. 

They have definitely developed their sound skills. For example in the first animation at like (1:20 - 1:25) you can't really hear the sound properly. It's quite muffled. The sounds in the first one were barely audible. Whereas in the second one the sound has improved a lot  

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